Speed modeling Section
I decided to create a section for Speed Modeling because I believe that working under a tight time deadline
can really improve and showcase ones skills. This section can show what I can do with little time, which is of course
useful in any job. Time limits are either 60 or 100 minutes.
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Poly Count: 17,026
Textures: n/a
Original Concept by: Found the idea from a claw vending machine.
Software used: 3DS Max 9
Description: Theme was Propellers. The propeller itself was a given model. Finished in 89 minutes and I
also won the contest itself.