Poly Count: Wallsection: 63 - Floor: 7 - Arch: 231
Textures: Three Diffuse, Specular, and Normal maps at 1024X1024 each.
Original Concept by: Various Sci-fi movies and game corridors.
Software used: 3DS Max 9, Adobe Photoshop CS2, XNormal, Marmoset toolbag (for some Renderings)
Description: Texture maps from the Wall, Floor, and Arch assets.
Click the image below to view the full size texture sheets.









