At a glimpse
Past
I have always loved video games, starting with the Commadore 64. I have done things ranging from drawing comics to even programming games (for example, I programmed one for my TI-84 calculator). After earning my degree in math/computer science I felt that this was not my true calling and that I needed a career change, so I decided to work on getting into the games industry.
Eventually I took a distance education course called "3D animation" with the CDED Digital Arts & Technology Training Institute. This diploma really helped me to develop a basic and wide set of skills in 3D art. It also helped me become self-motivated and adaptable to different problems/situations.
Present
Right now I live in Ottawa, Canada. I have been exploring game design and art since about 2005, and I have always liked expressing my creative mind. I spent most of my free time acquiring as much knowledge as I can about game art and the whole design/production process. I love the idea of creating and designing something out of nothing.
My current passion is creating inanimate environment props. I love working on a team and I love the satisfaction one gets when a game starts to come together.
Future
My career goal is to join a team of talented individuals who can really make a difference in the games industry. I always feel that challenging the video game design paradigm is the only way to create great games.
DISCLAIMER: This website was originally created by Viktor Persson from http://arcsin.se and is licensed under a Creative Commons Attribution 2.5 License, but has been heavily modified by Francois Stelluti.
